blob: d7ce378493a9431127a5495b79285ea14e6e112a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void modf_3d00e2(thread float4* const tint_symbol_2) {
float4 res = modf(float4(), *(&(*(tint_symbol_2))));
}
vertex tint_symbol vertex_main() {
thread float4 tint_symbol_3 = 0.0f;
modf_3d00e2(&(tint_symbol_3));
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
thread float4 tint_symbol_4 = 0.0f;
modf_3d00e2(&(tint_symbol_4));
return;
}
kernel void compute_main() {
thread float4 tint_symbol_5 = 0.0f;
modf_3d00e2(&(tint_symbol_5));
return;
}