blob: e86714b624113f0875b8e0ec8b42e74dd7af0b1f [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32float, read>;
fn textureLoad_d81c57() {
var res : vec4<f32> = textureLoad(arg_0, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_d81c57();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_d81c57();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_d81c57();
}