commit | 4d2bc396ea3b0ca6e377c674e3728f80b99e9fc5 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Sep 30 01:30:12 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 30 01:30:12 2021 +0000 |
tree | 1986652c98e64ae425793ed706af65d5e7d7d6f7 | |
parent | 56f3807741a88f1f8ebcf738434b19bf3152d5e6 [diff] |
Improve validation errors in RenderPipeline Updates all validation messages in RenderPipeline.cpp to give them better contextual information. Bug: dawn:563 Change-Id: Iccf2714c781c2e1d52eaf00bf81f1d5643635cf7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65484 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.