blob: 872631a5f866a4f899097ecf232bce7b3a92739b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct Inner_tint_packed_vec3 {
/* 0x0000 */ float scalar_f32;
/* 0x0004 */ tint_array<int8_t, 12> tint_pad;
/* 0x0010 */ packed_float3 vec3_f32;
/* 0x001c */ tint_array<int8_t, 4> tint_pad_1;
/* 0x0020 */ float2x4 mat2x4_f32;
};
struct S_tint_packed_vec3 {
/* 0x0000 */ Inner_tint_packed_vec3 inner;
};
struct Inner {
float scalar_f32;
float3 vec3_f32;
float2x4 mat2x4_f32;
};
Inner tint_unpack_vec3_in_composite(Inner_tint_packed_vec3 in) {
Inner result = {};
result.scalar_f32 = in.scalar_f32;
result.vec3_f32 = float3(in.vec3_f32);
result.mat2x4_f32 = in.mat2x4_f32;
return result;
}
struct S {
Inner inner;
};
S tint_unpack_vec3_in_composite_1(S_tint_packed_vec3 in) {
S result = {};
result.inner = tint_unpack_vec3_in_composite(in.inner);
return result;
}
void assign_and_preserve_padding_1(device Inner_tint_packed_vec3* const dest, Inner value) {
(*(dest)).scalar_f32 = value.scalar_f32;
(*(dest)).vec3_f32 = packed_float3(value.vec3_f32);
(*(dest)).mat2x4_f32 = value.mat2x4_f32;
}
void assign_and_preserve_padding(device S_tint_packed_vec3* const dest, S value) {
assign_and_preserve_padding_1(&((*(dest)).inner), value.inner);
}
kernel void tint_symbol(const device S_tint_packed_vec3* tint_symbol_1 [[buffer(1)]], device S_tint_packed_vec3* tint_symbol_2 [[buffer(0)]]) {
S const t = tint_unpack_vec3_in_composite_1(*(tint_symbol_1));
assign_and_preserve_padding(tint_symbol_2, t);
return;
}