commit | 4d4d16d670c7c66a952ffa59dbfc9cb6534901b1 | [log] [tgz] |
---|---|---|
author | Geoff Lang <geofflang@chromium.org> | Wed Sep 18 17:50:49 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 18 17:50:49 2024 +0000 |
tree | 4cc2945eba89d1f51d8c37423db85142b16352ed | |
parent | 4c3d4497dd623a4ba030be9a11a23a79c7826d39 [diff] |
Roll third_party/gpuweb/ 23db3e47e..2dc56f297 (13 commits) https://github.com/gpuweb/gpuweb/compare/23db3e47ed3b...2dc56f29788a * Handle device limits being undefined * https://github.com/gpuweb/gpuweb/pull/4781 * Remove the maxInterStageShaderComponents limit * https://github.com/gpuweb/gpuweb/pull/4783 Bug: 368022291 Change-Id: I548a1c2e841aa40feb0234214a9dc75289ffcb13 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207095 Commit-Queue: Geoff Lang <geofflang@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.