commit | 4d67a883b6fd1fe31f7909428044ca88f389491e | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Wed Aug 31 17:01:58 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 31 17:01:58 2022 +0000 |
tree | ea5a1c8845356a48e01f4e72306dc5f9de5f1cff | |
parent | 1862e83510aef598b427af3d3a5c18fbf17ac590 [diff] |
Implement maxBindingsPerBindGroup limit Bug: dawn:1523 Change-Id: Ifcf83f6836a5d7ed447080ccb033e4163970432e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100706 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.