Migrate to using tools/code_coverage/coverage.py - Updates documentation and CMake to use coverage.py. - Removes tools/tint-generate-coverage - Rolls dependency to pick up fixed for CMake builds Roll tools/code_coverage/ f9e72c2a3..6f52bdb05 (1 commit) https://chromium.googlesource.com/chromium/src/tools/code_coverage/+log/f9e72c2a3ad1..6f52bdb05109 $ git log f9e72c2a3..6f52bdb05 --date=short --no-merges --format='%ad %ae %s' 2026-04-14 rharrison Add support for generating coverage on non-GN builds Created with: roll-dep tools/code_coverage Bug: 498083630 Change-Id: Iab8193fc486df68150dce68cc8f7d2c0c12fe643 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/302456 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.