| static int x_GLF_global_loop_count = 0; |
| cbuffer cbuffer_x_7 : register(b1, space0) { |
| uint4 x_7[2]; |
| }; |
| cbuffer cbuffer_x_10 : register(b0, space0) { |
| uint4 x_10[3]; |
| }; |
| cbuffer cbuffer_x_12 : register(b2, space0) { |
| uint4 x_12[1]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float f = 0.0f; |
| int r = 0; |
| x_GLF_global_loop_count = 0; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const float x_42 = asfloat(x_7[scalar_offset / 4][scalar_offset % 4]); |
| f = x_42; |
| const int x_44 = asint(x_10[1].x); |
| r = x_44; |
| while (true) { |
| const int x_49 = r; |
| const int x_51 = asint(x_10[2].x); |
| if ((x_49 < x_51)) { |
| } else { |
| break; |
| } |
| x_GLF_global_loop_count = (x_GLF_global_loop_count + 1); |
| const float2 x_57 = asfloat(x_12[0].xy); |
| f = (f + ddx(x_57).y); |
| { |
| r = (r + 1); |
| } |
| } |
| while (true) { |
| if ((x_GLF_global_loop_count < 100)) { |
| } else { |
| break; |
| } |
| x_GLF_global_loop_count = (x_GLF_global_loop_count + 1); |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const float x_74 = asfloat(x_7[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| f = (f + x_74); |
| } |
| const float x_77 = f; |
| const float x_79 = asfloat(x_7[1].x); |
| if ((x_77 == x_79)) { |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_85 = asint(x_10[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| const int x_88 = asint(x_10[1].x); |
| const int x_91 = asint(x_10[1].x); |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_94 = asint(x_10[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| x_GLF_color = float4(float(x_85), float(x_88), float(x_91), float(x_94)); |
| } else { |
| const int x_98 = asint(x_10[1].x); |
| const float x_99 = float(x_98); |
| x_GLF_color = float4(x_99, x_99, x_99, x_99); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_5; |
| } |