blob: 4cfd1b79075e2804786f504db4af1714f8e99a9e [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
float2x2 m = float2x2(0.0f);
int const x_29 = x_6.x_GLF_uniform_int_values.arr[0].el;
float const x_30 = float(x_29);
m = transpose(transpose(float2x2(float2(x_30, 0.0f), float2(0.0f, x_30))));
float2x2 const x_36 = m;
int const x_38 = x_6.x_GLF_uniform_int_values.arr[0].el;
float const x_39 = float(x_38);
float2x2 const x_42 = float2x2(float2(x_39, 0.0f), float2(0.0f, x_39));
if ((all((x_36[0u] == x_42[0u])) && all((x_36[1u] == x_42[1u])))) {
int const x_56 = x_6.x_GLF_uniform_int_values.arr[0].el;
int const x_59 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_62 = x_6.x_GLF_uniform_int_values.arr[1].el;
int const x_65 = x_6.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_4) = float4(float(x_56), float(x_59), float(x_62), float(x_65));
} else {
int const x_69 = x_6.x_GLF_uniform_int_values.arr[1].el;
float const x_70 = float(x_69);
*(tint_symbol_4) = float4(x_70, x_70, x_70, x_70);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}