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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/DawnTest.h"
#include <cstring>
class BufferMapReadTests : public DawnTest {
protected:
static void MapReadCallback(DawnBufferMapAsyncStatus status,
const void* data,
uint64_t,
void* userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
static_cast<BufferMapReadTests*>(userdata)->mappedData = data;
}
const void* MapReadAsyncAndWait(const dawn::Buffer& buffer) {
buffer.MapReadAsync(MapReadCallback, this);
while (mappedData == nullptr) {
WaitABit();
}
return mappedData;
}
private:
const void* mappedData = nullptr;
};
// Test that the simplest map read works.
TEST_P(BufferMapReadTests, SmallReadAtZero) {
dawn::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = dawn::BufferUsageBit::MapRead | dawn::BufferUsageBit::CopyDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
uint32_t myData = 0x01020304;
buffer.SetSubData(0, sizeof(myData), &myData);
const void* mappedData = MapReadAsyncAndWait(buffer);
ASSERT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
buffer.Unmap();
}
// Test mapping a large buffer.
TEST_P(BufferMapReadTests, LargeRead) {
constexpr uint32_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::BufferDescriptor descriptor;
descriptor.size = static_cast<uint32_t>(kDataSize * sizeof(uint32_t));
descriptor.usage = dawn::BufferUsageBit::MapRead | dawn::BufferUsageBit::CopyDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
buffer.SetSubData(0, kDataSize * sizeof(uint32_t), myData.data());
const void* mappedData = MapReadAsyncAndWait(buffer);
ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t)));
buffer.Unmap();
}
DAWN_INSTANTIATE_TEST(BufferMapReadTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
class BufferMapWriteTests : public DawnTest {
protected:
static void MapWriteCallback(DawnBufferMapAsyncStatus status,
void* data,
uint64_t,
void* userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
static_cast<BufferMapWriteTests*>(userdata)->mappedData = data;
}
void* MapWriteAsyncAndWait(const dawn::Buffer& buffer) {
buffer.MapWriteAsync(MapWriteCallback, this);
while (mappedData == nullptr) {
WaitABit();
}
return mappedData;
}
private:
void* mappedData = nullptr;
};
// Test that the simplest map write works.
TEST_P(BufferMapWriteTests, SmallWriteAtZero) {
dawn::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
uint32_t myData = 2934875;
void* mappedData = MapWriteAsyncAndWait(buffer);
memcpy(mappedData, &myData, sizeof(myData));
buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, buffer, 0);
}
// Test mapping a large buffer.
TEST_P(BufferMapWriteTests, LargeWrite) {
constexpr uint32_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::BufferDescriptor descriptor;
descriptor.size = static_cast<uint32_t>(kDataSize * sizeof(uint32_t));
descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
void* mappedData = MapWriteAsyncAndWait(buffer);
memcpy(mappedData, myData.data(), kDataSize * sizeof(uint32_t));
buffer.Unmap();
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), buffer, 0, kDataSize);
}
DAWN_INSTANTIATE_TEST(BufferMapWriteTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
class BufferSetSubDataTests : public DawnTest {
};
// Test the simplest set sub data: setting one u32 at offset 0.
TEST_P(BufferSetSubDataTests, SmallDataAtZero) {
dawn::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = dawn::BufferUsageBit::CopySrc | dawn::BufferUsageBit::CopyDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
uint32_t value = 0x01020304;
buffer.SetSubData(0, sizeof(value), &value);
EXPECT_BUFFER_U32_EQ(value, buffer, 0);
}
// Test that SetSubData offset works.
TEST_P(BufferSetSubDataTests, SmallDataAtOffset) {
dawn::BufferDescriptor descriptor;
descriptor.size = 4000;
descriptor.usage = dawn::BufferUsageBit::CopySrc | dawn::BufferUsageBit::CopyDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
constexpr uint64_t kOffset = 2000;
uint32_t value = 0x01020304;
buffer.SetSubData(kOffset, sizeof(value), &value);
EXPECT_BUFFER_U32_EQ(value, buffer, kOffset);
}
// Stress test for many calls to SetSubData
TEST_P(BufferSetSubDataTests, ManySetSubData) {
// Note: Increasing the size of the buffer will likely cause timeout issues.
// In D3D12, timeout detection occurs when the GPU scheduler tries but cannot preempt the task
// executing these commands in-flight. If this takes longer than ~2s, a device reset occurs and
// fails the test. Since GPUs may or may not complete by then, this test must be disabled OR
// modified to be well-below the timeout limit.
constexpr uint64_t kSize = 4000 * 1000;
constexpr uint32_t kElements = 500 * 500;
dawn::BufferDescriptor descriptor;
descriptor.size = kSize;
descriptor.usage = dawn::BufferUsageBit::CopySrc | dawn::BufferUsageBit::CopyDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
std::vector<uint32_t> expectedData;
for (uint32_t i = 0; i < kElements; ++i) {
buffer.SetSubData(i * sizeof(uint32_t), sizeof(i), &i);
expectedData.push_back(i);
}
EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
}
// Test using SetSubData for lots of data
TEST_P(BufferSetSubDataTests, LargeSetSubData) {
constexpr uint64_t kSize = 4000 * 1000;
constexpr uint32_t kElements = 1000 * 1000;
dawn::BufferDescriptor descriptor;
descriptor.size = kSize;
descriptor.usage = dawn::BufferUsageBit::CopySrc | dawn::BufferUsageBit::CopyDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
std::vector<uint32_t> expectedData;
for (uint32_t i = 0; i < kElements; ++i) {
expectedData.push_back(i);
}
buffer.SetSubData(0, kElements * sizeof(uint32_t), expectedData.data());
EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
}
DAWN_INSTANTIATE_TEST(BufferSetSubDataTests,
D3D12Backend,
MetalBackend,
OpenGLBackend,
VulkanBackend);
// TODO(enga): These tests should use the testing toggle to initialize resources to 1.
class CreateBufferMappedTests : public DawnTest {
protected:
static void MapReadCallback(DawnBufferMapAsyncStatus status,
const void* data,
uint64_t,
void* userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
static_cast<CreateBufferMappedTests*>(userdata)->mappedData = data;
}
const void* MapReadAsyncAndWait(const dawn::Buffer& buffer) {
buffer.MapReadAsync(MapReadCallback, this);
while (mappedData == nullptr) {
WaitABit();
}
return mappedData;
}
void CheckResultStartsZeroed(const dawn::CreateBufferMappedResult& result, uint64_t size) {
ASSERT_EQ(result.dataLength, size);
for (uint64_t i = 0; i < result.dataLength; ++i) {
uint8_t value = *(reinterpret_cast<uint8_t*>(result.data) + i);
ASSERT_EQ(value, 0u);
}
}
dawn::CreateBufferMappedResult CreateBufferMapped(dawn::BufferUsageBit usage, uint64_t size) {
dawn::BufferDescriptor descriptor;
descriptor.nextInChain = nullptr;
descriptor.size = size;
descriptor.usage = usage;
dawn::CreateBufferMappedResult result = device.CreateBufferMapped(&descriptor);
CheckResultStartsZeroed(result, size);
return result;
}
dawn::CreateBufferMappedResult CreateBufferMappedWithData(dawn::BufferUsageBit usage,
const std::vector<uint32_t>& data) {
size_t byteLength = data.size() * sizeof(uint32_t);
dawn::CreateBufferMappedResult result = CreateBufferMapped(usage, byteLength);
memcpy(result.data, data.data(), byteLength);
return result;
}
template <DawnBufferMapAsyncStatus expectedStatus = DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS>
dawn::CreateBufferMappedResult CreateBufferMappedAsyncAndWait(dawn::BufferUsageBit usage,
uint64_t size) {
dawn::BufferDescriptor descriptor;
descriptor.nextInChain = nullptr;
descriptor.size = size;
descriptor.usage = usage;
struct ResultInfo {
dawn::CreateBufferMappedResult result;
bool done = false;
} resultInfo;
device.CreateBufferMappedAsync(
&descriptor,
[](DawnBufferMapAsyncStatus status, DawnCreateBufferMappedResult result,
void* userdata) {
ASSERT_EQ(status, expectedStatus);
auto* resultInfo = reinterpret_cast<ResultInfo*>(userdata);
resultInfo->result.buffer = dawn::Buffer::Acquire(result.buffer);
resultInfo->result.data = result.data;
resultInfo->result.dataLength = result.dataLength;
resultInfo->done = true;
},
&resultInfo);
while (!resultInfo.done) {
WaitABit();
}
CheckResultStartsZeroed(resultInfo.result, size);
return resultInfo.result;
}
dawn::CreateBufferMappedResult CreateBufferMappedAsyncWithDataAndWait(
dawn::BufferUsageBit usage,
const std::vector<uint32_t>& data) {
size_t byteLength = data.size() * sizeof(uint32_t);
dawn::CreateBufferMappedResult result = CreateBufferMappedAsyncAndWait(usage, byteLength);
memcpy(result.data, data.data(), byteLength);
return result;
}
private:
const void* mappedData = nullptr;
};
// Test that the simplest CreateBufferMapped works for MapWrite buffers.
TEST_P(CreateBufferMappedTests, MapWriteUsageSmall) {
uint32_t myData = 230502;
dawn::CreateBufferMappedResult result = CreateBufferMappedWithData(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
}
// Test that the simplest CreateBufferMapped works for MapRead buffers.
TEST_P(CreateBufferMappedTests, MapReadUsageSmall) {
uint32_t myData = 230502;
dawn::CreateBufferMappedResult result =
CreateBufferMappedWithData(dawn::BufferUsageBit::MapRead, {myData});
result.buffer.Unmap();
const void* mappedData = MapReadAsyncAndWait(result.buffer);
ASSERT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
result.buffer.Unmap();
}
// Test that the simplest CreateBufferMapped works for non-mappable buffers.
TEST_P(CreateBufferMappedTests, NonMappableUsageSmall) {
uint32_t myData = 4239;
dawn::CreateBufferMappedResult result =
CreateBufferMappedWithData(dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
}
// Test CreateBufferMapped for a large MapWrite buffer
TEST_P(CreateBufferMappedTests, MapWriteUsageLarge) {
constexpr uint64_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::CreateBufferMappedResult result = CreateBufferMappedWithData(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), result.buffer, 0, kDataSize);
}
// Test CreateBufferMapped for a large MapRead buffer
TEST_P(CreateBufferMappedTests, MapReadUsageLarge) {
constexpr uint64_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::CreateBufferMappedResult result =
CreateBufferMappedWithData(dawn::BufferUsageBit::MapRead, myData);
result.buffer.Unmap();
const void* mappedData = MapReadAsyncAndWait(result.buffer);
ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t)));
result.buffer.Unmap();
}
// Test CreateBufferMapped for a large non-mappable buffer
TEST_P(CreateBufferMappedTests, NonMappableUsageLarge) {
constexpr uint64_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::CreateBufferMappedResult result =
CreateBufferMappedWithData(dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), result.buffer, 0, kDataSize);
}
// Test that mapping a buffer is valid after CreateBufferMapped and Unmap
TEST_P(CreateBufferMappedTests, CreateThenMapSuccess) {
static uint32_t myData = 230502;
static uint32_t myData2 = 1337;
dawn::CreateBufferMappedResult result = CreateBufferMappedWithData(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
bool done = false;
result.buffer.MapWriteAsync(
[](DawnBufferMapAsyncStatus status, void* data, uint64_t, void* userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
*static_cast<uint32_t*>(data) = myData2;
*static_cast<bool*>(userdata) = true;
},
&done);
while (!done) {
WaitABit();
}
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData2, result.buffer, 0);
}
// Test that is is invalid to map a buffer twice when using CreateBufferMapped
TEST_P(CreateBufferMappedTests, CreateThenMapBeforeUnmapFailure) {
uint32_t myData = 230502;
dawn::CreateBufferMappedResult result = CreateBufferMappedWithData(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
ASSERT_DEVICE_ERROR([&]() {
bool done = false;
result.buffer.MapWriteAsync(
[](DawnBufferMapAsyncStatus status, void* data, uint64_t, void* userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_ERROR, status);
ASSERT_EQ(nullptr, data);
*static_cast<bool*>(userdata) = true;
},
&done);
while (!done) {
WaitABit();
}
}());
// CreateBufferMapped is unaffected by the MapWrite error.
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
}
// Test that the simplest CreateBufferMappedAsync works for MapWrite buffers.
TEST_P(CreateBufferMappedTests, MapWriteUsageSmallAsync) {
uint32_t myData = 230502;
dawn::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
}
// Test that the simplest CreateBufferMappedAsync works for MapRead buffers.
TEST_P(CreateBufferMappedTests, MapReadUsageSmallAsync) {
uint32_t myData = 230502;
dawn::CreateBufferMappedResult result =
CreateBufferMappedAsyncWithDataAndWait(dawn::BufferUsageBit::MapRead, {myData});
result.buffer.Unmap();
const void* mappedData = MapReadAsyncAndWait(result.buffer);
ASSERT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
result.buffer.Unmap();
}
// Test that the simplest CreateBufferMappedAsync works for non-mappable buffers.
TEST_P(CreateBufferMappedTests, NonMappableUsageSmallAsync) {
uint32_t myData = 4239;
dawn::CreateBufferMappedResult result =
CreateBufferMappedAsyncWithDataAndWait(dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
}
// Test CreateBufferMappedAsync for a large MapWrite buffer
TEST_P(CreateBufferMappedTests, MapWriteUsageLargeAsync) {
constexpr uint64_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), result.buffer, 0, kDataSize);
}
// Test CreateBufferMappedAsync for a large MapRead buffer
TEST_P(CreateBufferMappedTests, MapReadUsageLargeAsync) {
constexpr uint64_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::CreateBufferMappedResult result =
CreateBufferMappedAsyncWithDataAndWait(dawn::BufferUsageBit::MapRead, {myData});
result.buffer.Unmap();
const void* mappedData = MapReadAsyncAndWait(result.buffer);
ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t)));
result.buffer.Unmap();
}
// Test CreateBufferMappedAsync for a large non-mappable buffer
TEST_P(CreateBufferMappedTests, NonMappableUsageLargeAsync) {
constexpr uint64_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::CreateBufferMappedResult result =
CreateBufferMappedAsyncWithDataAndWait(dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), result.buffer, 0, kDataSize);
}
// Test that mapping a buffer is valid after CreateBufferMappedAsync and Unmap
TEST_P(CreateBufferMappedTests, CreateThenMapSuccessAsync) {
static uint32_t myData = 230502;
static uint32_t myData2 = 1337;
dawn::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
bool done = false;
result.buffer.MapWriteAsync(
[](DawnBufferMapAsyncStatus status, void* data, uint64_t, void* userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
*static_cast<uint32_t*>(data) = myData2;
*static_cast<bool*>(userdata) = true;
},
&done);
while (!done) {
WaitABit();
}
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData2, result.buffer, 0);
}
// Test that is is invalid to map a buffer twice when using CreateBufferMappedAsync
TEST_P(CreateBufferMappedTests, CreateThenMapBeforeUnmapFailureAsync) {
uint32_t myData = 230502;
dawn::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::CopySrc, {myData});
ASSERT_DEVICE_ERROR([&]() {
bool done = false;
result.buffer.MapWriteAsync(
[](DawnBufferMapAsyncStatus status, void* data, uint64_t, void* userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_ERROR, status);
ASSERT_EQ(nullptr, data);
*static_cast<bool*>(userdata) = true;
},
&done);
while (!done) {
WaitABit();
}
}());
// CreateBufferMappedAsync is unaffected by the MapWrite error.
result.buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
}
DAWN_INSTANTIATE_TEST(CreateBufferMappedTests,
D3D12Backend,
MetalBackend,
OpenGLBackend,
VulkanBackend);