| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT of THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/api/tint.h" |
| |
| #include <gtest/gtest.h> |
| |
| #if TINT_BUILD_SPV_READER |
| #include "spirv-tools/libspirv.hpp" |
| #endif |
| |
| namespace tint { |
| namespace { |
| |
| using ApiTest = testing::Test; |
| |
| #if TINT_BUILD_SPV_READER && TINT_BUILD_WGSL_WRITER |
| TEST_F(ApiTest, SpirvToWgsl) { |
| std::string spirv_asm = R"( |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %depth %colors |
| OpExecutionMode %main OriginUpperLeft |
| OpExecutionMode %main DepthReplacing |
| OpDecorate %depth BuiltIn FragDepth |
| OpDecorate %colors Location 1 |
| OpMemberDecorate %str 1 NoPerspective |
| %void = OpTypeVoid |
| %f32 = OpTypeFloat 32 |
| %vec4f = OpTypeVector %f32 4 |
| %fn_type = OpTypeFunction %void |
| %str = OpTypeStruct %vec4f %vec4f |
| %u32 = OpTypeInt 32 0 |
| %u32_0 = OpConstant %u32 0 |
| %u32_1 = OpConstant %u32 1 |
| %f32_42 = OpConstant %f32 42.0 |
| %f32_n1 = OpConstant %f32 -1.0 |
| %f32_v4_a = OpConstantComposite %vec4f %f32_42 %f32_42 %f32_42 %f32_n1 |
| %f32_v4_b = OpConstantComposite %vec4f %f32_n1 %f32_n1 %f32_n1 %f32_42 |
| |
| %_ptr_Output_f32 = OpTypePointer Output %f32 |
| %_ptr_Output_vec4f = OpTypePointer Output %vec4f |
| %_ptr_Output_str = OpTypePointer Output %str |
| %depth = OpVariable %_ptr_Output_f32 Output |
| %colors = OpVariable %_ptr_Output_str Output |
| |
| %main = OpFunction %void None %fn_type |
| %main_start = OpLabel |
| %access_a = OpAccessChain %_ptr_Output_vec4f %colors %u32_0 |
| %access_b = OpAccessChain %_ptr_Output_vec4f %colors %u32_1 |
| OpStore %access_a %f32_v4_a |
| OpStore %access_b %f32_v4_b |
| OpStore %depth %f32_42 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| StringStream errors; |
| std::vector<uint32_t> spirv_binary; |
| spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_1); |
| tools.SetMessageConsumer([&errors](spv_message_level_t, const char*, |
| const spv_position_t& position, const char* message) { |
| errors << "assembly error:" << position.line << ":" << position.column << ": " << message; |
| }); |
| ASSERT_TRUE(tools.Assemble(spirv_asm, &spirv_binary)) << errors.str(); |
| |
| auto result = tint::SpirvToWgsl(spirv_binary); |
| ASSERT_EQ(result, tint::Success) << result.Failure(); |
| EXPECT_EQ(result.Get(), R"(var<private> v : f32; |
| |
| struct tint_symbol_2 { |
| tint_symbol : vec4<f32>, |
| tint_symbol_1 : vec4<f32>, |
| } |
| |
| var<private> v_1 : tint_symbol_2; |
| |
| fn main_inner() { |
| v_1.tint_symbol = vec4<f32>(42.0f, 42.0f, 42.0f, -1.0f); |
| v_1.tint_symbol_1 = vec4<f32>(-1.0f, -1.0f, -1.0f, 42.0f); |
| v = 42.0f; |
| } |
| |
| struct tint_symbol_4 { |
| @builtin(frag_depth) |
| tint_symbol_3 : f32, |
| @location(1u) |
| tint_symbol : vec4<f32>, |
| @location(2u) @interpolate(linear) |
| tint_symbol_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> tint_symbol_4 { |
| main_inner(); |
| return tint_symbol_4(v, v_1.tint_symbol, v_1.tint_symbol_1); |
| } |
| )"); |
| } |
| #endif |
| |
| } // namespace |
| } // namespace tint |