commit | 4eb40c18497410b9affb4b42291f098a82f6a3cb | [log] [tgz] |
---|---|---|
author | Yunchao He <yunchao.he@intel.com> | Wed Mar 31 22:15:53 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Mar 31 22:15:53 2021 +0000 |
tree | b797e503d03021af33dac28c65e259cba74e3c12 | |
parent | dca3f4fbbcc7a64f0087c9cf1ecf8a25a74b292d [diff] |
Implement 3D texture copy: preparation This is a preparation CL for 3D texture copy. It refactors texture result comparison MACROs and their implementations, in order to add texture result comparison for 3D texture. Prior to this change, texture result comparison supports 1D/2D texture only. BUG: dawn:547 Change-Id: Ia242356e05f4762e33a8278ec0d038b8580f7aa9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46320 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.