commit | 4ec94c8b5f535bd6166dccc0b47faf77518096aa | [log] [tgz] |
---|---|---|
author | Jaswant Panchumarti <jaswant.panchumarti@kitware.com> | Wed Jun 26 11:21:40 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 26 11:21:40 2024 +0000 |
tree | 678bdbd6107e4823ccd99c0ce8ccd7e4842b479a | |
parent | 00f7fb205d387159cf9514eac4a3efd5eb9c4cf5 [diff] |
Use dawn_add_library function to create the partition_alloc library Change-Id: I784318b5218a214384c3c8e2dd9338721dc85999 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/194919 Auto-Submit: Jaswant Panchumarti <jaswant.panchumarti@kitware.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Jaswant Panchumarti <jaswant.panchumarti@kitware.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.