commit | 4ee1ae745b0d08b57c948d82959c94b80ff232c9 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Jul 18 03:20:50 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 18 03:20:50 2024 +0000 |
tree | fba499bccb134e9df4aa62bfdb14e486b1096d7a | |
parent | 9dd208cbb9074bd76ea676449c6f99439e6a9c7b [diff] |
[hlsl] Add `quantizeToF16` support to HLSL IR backend. This CL adds the polyfill for the `quantizeToF16` method to the HLSL IR backend. Bug: 42251045 Change-Id: Ia2d87511151eee979169f5c94c1bd7256b088416 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/198561 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.