commit | 4f0cdf4821750ea6d25e2e500e9183c47b337f02 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Tue Sep 24 03:44:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 24 03:44:00 2024 +0000 |
tree | ec4f1718d78ea5002636038b2bd5fd7e365fd5ea | |
parent | 671dcb281522f707230008b319e17302e7d4b0e2 [diff] |
dawn/node: Support feature "clip-distances" Bug: 358408571 Change-Id: I301d09fef243ff84a17450959884b07ec99e8a66 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207714 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.