blob: f863d241fa52f064d8a50a4f4d3a2d56eb2ffc31 [file] [log] [blame]
int3 tint_insert_bits(int3 v, int3 n, uint offset, uint count) {
const uint e = (offset + count);
const uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u));
return ((((offset < 32u) ? (n << uint3((offset).xxx)) : (0).xxx) & int3((int(mask)).xxx)) | (v & int3((int(~(mask))).xxx)));
}
void insertBits_428b0b() {
int3 arg_0 = (1).xxx;
int3 arg_1 = (1).xxx;
uint arg_2 = 1u;
uint arg_3 = 1u;
int3 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_428b0b();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_428b0b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_428b0b();
return;
}