Revert "Roll reclient, buildtools; update related DEPS to match Chromium"

This reverts commit 2110deada3fe7fef7a1855c0fa30d9ddd8b9de6a.

Reason for revert: Still causing a bunch of mac flakes. Seems to be an issue with running reclient on mac11; may try using siso's own remoteexec instead of reclient.

Original change's description:
> Roll reclient, buildtools; update related DEPS to match Chromium
>
> This reverts commit c875dc549dc48b2a560b574d15035fe0af0ad00f
> and adds speculative fixes. The issue seemed to be related to
> buildtools, so roll buildtools to version from chromium 'main', and also
> update download_and_configure_reclient_cfgs to match Chromium 'main', at
> the same version I took the reclient release number from.
>
> Original change's description:
> > Revert "Roll reclient"
> >
> > This reverts commit 69e7f7ea83a600146b1be9863aad564f5cb09feb.
> >
> > Reason for revert: Broke ci/mac-rel:
> > https://ci.chromium.org/ui/p/dawn/builders/ci/mac-rel/b8724371667366757009/overview
> >
> > Original change's description:
> > > Roll reclient
> > >
> > > Fixes error "Failed to determine auth mechanism: couldn't determine auth
> > > mechanism from flags map[credential_file:false service_no_auth:false
> > > use_application_default_credentials:false use_external_auth_token:true
> > > use_gce_credentials:false use_gcloud_creds:false
> > > use_google_prod_creds:false]"
> > >
> > > Bug: none
> > > Change-Id: I4143711752705987c84cd6b29961b6880fb0366d
> > > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223854
> > > Reviewed-by: Ryan Harrison <rharrison@chromium.org>
> > > Auto-Submit: Kai Ninomiya <kainino@chromium.org>
> > > Commit-Queue: Ryan Harrison <rharrison@chromium.org>
> > > Commit-Queue: Kai Ninomiya <kainino@chromium.org>
> >
> > TBR=kainino@chromium.org,rharrison@chromium.org,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com
> >
> > Change-Id: Ia25eb2bb5d11401e14a90466bd40e78da33feea3
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: none
> > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223858
> > Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
> > Commit-Queue: Kai Ninomiya <kainino@chromium.org>
>
> Bug: none
> Change-Id: I70a53b943ca8f4566adc2fb789542c9d35c16caf
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223859
> Auto-Submit: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Loko Kung <lokokung@google.com>
> Reviewed-by: Loko Kung <lokokung@google.com>

Bug: none
No-Try: true
Change-Id: I1a18c572e46f6a21c46bd46a0ac0890998b484d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223898
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
2 files changed
tree: f33d20187a08ac535d2b7f8ae8d1a9771aa04819
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gitmodules
  21. .gn
  22. AUTHORS
  23. BUILD.bazel
  24. BUILD.gn
  25. CMakeLists.txt
  26. CMakeSettings.json
  27. CODE_OF_CONDUCT.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. CPPLINT.cfg
  31. DEPS
  32. DIR_METADATA
  33. go.mod
  34. go.sum
  35. go_presubmit_support.py
  36. LICENSE
  37. OWNERS
  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.