Revert "d3d11: Use DiscardView for attachments with storeOp=Discard" This reverts commit b0cca8a144479db0c04f849ec50a5ee4ed611062. Reason for revert: Suspected to cause regressions in https://crbug.com/485540062 Original change's description: > d3d11: Use DiscardView for attachments with storeOp=Discard > > This patch updates CommandBufferD3D11 to call > ID3D11DeviceContext::DiscardView for any color or depth/stencil > attachment that has wgpu::StoreOp::Discard. > > Bug: 479416037 > Change-Id: I58d08afa9d403e7c5a4c719f210d8ee939626acd > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/290255 > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Commit-Queue: Quyen Le <lehoangquyen@chromium.org> # Not skipping CQ checks because original CL landed > 1 day ago. Bug: 479416037 Change-Id: I94c585b6bda85007d5542ec7972c49b4eea8e609 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/292875 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.