|  | ; #version 450 | 
|  | ; | 
|  | ; void main() { | 
|  | ;   gl_Position = vec4(0.0); | 
|  | ; } | 
|  |  | 
|  |  | 
|  | ; SPIR-V | 
|  | ; Version: 1.0 | 
|  | ; Generator: Google Shaderc over Glslang; 10 | 
|  | ; Bound: 20 | 
|  | ; Schema: 0 | 
|  | OpCapability Shader | 
|  | %1 = OpExtInstImport "GLSL.std.450" | 
|  | OpMemoryModel Logical GLSL450 | 
|  | OpEntryPoint Vertex %main "main" %_ | 
|  | OpSource GLSL 450 | 
|  | OpSourceExtension "GL_GOOGLE_cpp_style_line_directive" | 
|  | OpSourceExtension "GL_GOOGLE_include_directive" | 
|  | OpName %main "main" | 
|  | OpName %gl_PerVertex "gl_PerVertex" | 
|  | OpMemberName %gl_PerVertex 0 "gl_Position" | 
|  | OpMemberName %gl_PerVertex 1 "gl_PointSize" | 
|  | OpMemberName %gl_PerVertex 2 "gl_ClipDistance" | 
|  | OpMemberName %gl_PerVertex 3 "gl_CullDistance" | 
|  | OpName %_ "" | 
|  | OpMemberDecorate %gl_PerVertex 0 BuiltIn Position | 
|  | OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize | 
|  | OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance | 
|  | OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance | 
|  | OpDecorate %gl_PerVertex Block | 
|  | %void = OpTypeVoid | 
|  | %3 = OpTypeFunction %void | 
|  | %float = OpTypeFloat 32 | 
|  | %v4float = OpTypeVector %float 4 | 
|  | %uint = OpTypeInt 32 0 | 
|  | %uint_1 = OpConstant %uint 1 | 
|  | %_arr_float_uint_1 = OpTypeArray %float %uint_1 | 
|  | %gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1 | 
|  | %_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex | 
|  | %_ = OpVariable %_ptr_Output_gl_PerVertex Output | 
|  | %int = OpTypeInt 32 1 | 
|  | %int_0 = OpConstant %int 0 | 
|  | %float_0 = OpConstant %float 0 | 
|  | %17 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0 | 
|  | %_ptr_Output_v4float = OpTypePointer Output %v4float | 
|  | %main = OpFunction %void None %3 | 
|  | %5 = OpLabel | 
|  | %19 = OpAccessChain %_ptr_Output_v4float %_ %int_0 | 
|  | OpStore %19 %17 | 
|  | OpReturn | 
|  | OpFunctionEnd |