commit | 4fe8ead09034c3352202404e844234a7b2b3cfbc | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu May 07 20:38:37 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu May 07 20:38:37 2020 +0000 |
tree | 967dc360b8808dd8227072946852630a2d2ba9c2 | |
parent | d7859881727a57c0ad91fcc7e7d3dd30d97719c9 [diff] |
Revert "Support depth32float sampling on D3D12" This reverts commit 071fe56ffe734ac04ebdfe168b27a59917f20490. Reason for revert: SamplerRender/D3D12 has flaky crashes Original change's description: > Support depth32float sampling on D3D12 > > Bug: dawn:367 > Change-Id: I026e718130cbd92427c6292045fd041c878d4f77 > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20840 > Commit-Queue: Austin Eng <enga@chromium.org> > Reviewed-by: Stephen White <senorblanco@chromium.org> TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org Change-Id: I35df2ac35986d4a32437a52b70b025a370302651 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: dawn:367 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21320 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.