commit | 38548786945a31560073082216355a161129ca45 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Mon Aug 12 21:37:58 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 12 21:37:58 2024 +0000 |
tree | 995f8b0bae5a3f1edc019b98a144248321711725 | |
parent | 97d33d04fde127380993430ae8d183b1eecc3927 [diff] |
[tint][ir][val] Check frag_depth only on fragment entry points Fixes: 359245741 Change-Id: Ia030b60a733d0ef46eadcafb6aea1857d7ced66c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/202194 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.