commit | 5021631259fce929a3417909cc9fd70506f19602 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Sep 25 15:38:43 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Mon Sep 25 15:38:43 2023 +0000 |
tree | 9bd1cced6c5fbac4e9b7324d7b2ca257992dfa1a | |
parent | dfc815c4ed2b85cc3a7b33895b823f58af24e8e5 [diff] |
[tint][ir] Make type construction and conversion unsequenced This allows them to be inlined in more places. Change-Id: Id42e11bd48d862d210180ed1dc68403cc19711ec Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153120 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.