| commit | 7e3d83ad674bf1fe1748eff4acc01e24de779202 | [log] [tgz] |
|---|---|---|
| author | Diego Rodrigues <diejorarr@gmail.com> | Mon Jul 07 23:21:33 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 07 23:21:33 2025 -0700 |
| tree | 50f6e179306465192cdabc91e496afc2d585ef3c | |
| parent | 3829a4a32860b22bd125e9dcfeedef7169e8cdda [diff] |
[tint][core] Add `texel_buffer` language feature as a builtin type Bug: 382544164 Change-Id: If0f3b71f0febc3e2c6416e784513f3a258ccbb7c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/250314 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Diego Rodrigues <diejorarr@gmail.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.