blob: 28c6043873a5b388cd1c336aacf0fbc706477d5e [file] [log] [blame]
//
// fragment_main
//
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_8fc7a1() {
arg_0[(1u).xx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_8fc7a1();
}
//
// compute_main
//
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_8fc7a1() {
arg_0[(1u).xx] = (int(1)).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_8fc7a1();
}