blob: 84c1508e85bda622f0730816a955eecc35001fa1 [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture1D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_28a83c() {
int arg_1 = int(1);
uint4 res = arg_0.Load(int2(arg_1, int(0)));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_28a83c());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture1D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_28a83c() {
int arg_1 = int(1);
uint4 res = arg_0.Load(int2(arg_1, int(0)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_28a83c());
}