blob: 02dd716eb9a8438891af9cbc2f25e20167a5fc3f [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_c4e691() {
int2 arg_1 = (int(1)).xx;
int arg_2 = int(1);
uint4 res = arg_0.Load(int4(arg_1, arg_2, int(0)));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_c4e691());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_c4e691() {
int2 arg_1 = (int(1)).xx;
int arg_2 = int(1);
uint4 res = arg_0.Load(int4(arg_1, arg_2, int(0)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_c4e691());
}