blob: ebeeb3bdeb933312c1ffc4fc33fdc640c6d84c4c [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_c82af5() {
int2 arg_1 = (int(1)).xx;
int arg_2 = int(1);
int4 arg_3 = (int(1)).xxxx;
int4 v = arg_3;
arg_0[int3(arg_1, arg_2)] = v;
}
void fragment_main() {
textureStore_c82af5();
}
//
// compute_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_c82af5() {
int2 arg_1 = (int(1)).xx;
int arg_2 = int(1);
int4 arg_3 = (int(1)).xxxx;
int4 v = arg_3;
arg_0[int3(arg_1, arg_2)] = v;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_c82af5();
}