Remove stale WebGPU CTS expectations

Autogenerated CL from running:

//content/test/gpu/unexpected_pass_finder.py --project chrome-unexpected-pass-data --no-include-internal-builders --remove-stale-expectations --narrow-semi-stale-expectation-scope --num-samples 100 --suite webgpu_cts

Less samples (100) than usual (300),
due to the size of the processed data,
so may introduce some flakiness.

Bug: 1467566, 331237795, 352379272, 369426560
Bug: 371963563, 372055515, 373485785, 373664084, 375467276
Bug: 391283121, 41487285, 41489034, 41490478, 42241502
Bug: 42251283, dawn:0000, dawn:1706, dawn:2403, dawn:2414
Bug: dawn:360916910, dawn:372283570, tint:2169
Fixed: 340494395, 341282610, 341327475, 341812551, 363034688
Fixed: 373664083, 379909620, 382207152, 391917953, dawn:2331
Fixed: dawn:2407, dawn:2428, dawn:349425830, dawn:360916909
Fixed: dawn:366000875, dawn:371033198, tint:1796, tint:1801, tint:2171
Change-Id: I656071457d300038c9fd87aecccb3e7c10826f77
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/224974
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
1 file changed
tree: 659e35524828c33ae65b4abb05dc732fa1e416e5
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gitmodules
  21. .gn
  22. AUTHORS
  23. BUILD.bazel
  24. BUILD.gn
  25. CMakeLists.txt
  26. CMakeSettings.json
  27. CODE_OF_CONDUCT.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. CPPLINT.cfg
  31. DEPS
  32. DIR_METADATA
  33. go.mod
  34. go.sum
  35. go_presubmit_support.py
  36. LICENSE
  37. OWNERS
  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.