| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[1]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_7, constant buf1& x_11, thread float4* const tint_symbol_4) { |
| float4 color = 0.0f; |
| int i = 0; |
| int j = 0; |
| int k = 0; |
| color = float4(1.0f, 1.0f, 1.0f, 1.0f); |
| int const x_37 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| i = x_37; |
| while (true) { |
| int const x_42 = i; |
| int const x_44 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| if ((x_42 < x_44)) { |
| } else { |
| break; |
| } |
| int const x_47 = i; |
| switch(x_47) { |
| case 2: { |
| int const x_83 = i; |
| float const x_85 = x_11.x_GLF_uniform_float_values.arr[0].el; |
| color[x_83] = x_85; |
| break; |
| } |
| case 1: { |
| int const x_52 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| j = x_52; |
| while (true) { |
| int const x_57 = i; |
| int const x_58 = i; |
| if ((x_57 > x_58)) { |
| } else { |
| break; |
| } |
| int const x_62 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| k = x_62; |
| while (true) { |
| int const x_67 = k; |
| int const x_68 = i; |
| if ((x_67 < x_68)) { |
| } else { |
| break; |
| } |
| int const x_71 = k; |
| float const x_73 = x_11.x_GLF_uniform_float_values.arr[0].el; |
| color[x_71] = x_73; |
| { |
| int const x_75 = k; |
| k = as_type<int>((as_type<uint>(x_75) + as_type<uint>(1))); |
| } |
| } |
| { |
| int const x_77 = j; |
| j = as_type<int>((as_type<uint>(x_77) + as_type<uint>(1))); |
| } |
| } |
| int const x_79 = i; |
| float const x_81 = x_11.x_GLF_uniform_float_values.arr[0].el; |
| color[x_79] = x_81; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| { |
| int const x_87 = i; |
| i = as_type<int>((as_type<uint>(x_87) + as_type<uint>(1))); |
| } |
| } |
| float4 const x_89 = color; |
| *(tint_symbol_4) = x_89; |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]], constant buf1& x_11 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_1(x_7, x_11, &(tint_symbol_5)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5}; |
| tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |
| |