commit | 5195d8f334a39b395640ed2696b56e6c8c12c630 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Aug 28 02:34:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 28 02:34:19 2024 +0000 |
tree | 217ecef7da5b8a3b6da87d7c0096116fe8cd6b9e | |
parent | 88cbde3a340a6cdc06076ee3d66b66b23b590cba [diff] |
[msl] Add mixed scalar/vector overloads of fmod These overloads are already being used and exist in MSL, so we just need to make sure that IR validator recognizes them. Bug: 42251016 Change-Id: I2e60050164ac9fe1ba0b78127e65298589c0c5b1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204134 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.