blob: 6a6041d5efdd4cc0e5e90914e81d13f34882de4d [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
f16vec3 tint_float_modulo(float16_t lhs, f16vec3 rhs) {
return (lhs - rhs * trunc(lhs / rhs));
}
void f() {
float16_t a = 4.0hf;
f16vec3 b = f16vec3(1.0hf, 2.0hf, 3.0hf);
f16vec3 r = tint_float_modulo(a, b);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}