blob: d91e928025b9d72f4fcca31809bb9c1b29b87f33 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
f16vec3 tint_float_modulo(f16vec3 lhs, float16_t rhs) {
return (lhs - rhs * trunc(lhs / rhs));
}
void f() {
f16vec3 a = f16vec3(1.0hf, 2.0hf, 3.0hf);
float16_t b = 4.0hf;
f16vec3 r = tint_float_modulo(a, b);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}