commit | 51d3141eebf23374af26b87e62905ce7f0c08d34 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Sep 26 02:43:40 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 26 02:43:40 2023 +0000 |
tree | d99f7116d9f15b4565a92f11acfeb111c8280cfa | |
parent | b133c649c15f4936922804a4ece255559231f5ff [diff] |
[ir] Add polyfill for clamping extractBits args Use it in the SPIR-V writer. Bug: tint:1718, tint:1906 Change-Id: I819d6d72feace7056a7c0c0a0c28f7ab4ed4c8d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152820 Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.