commit | 51d88ebf30dd8b40010c3553c79cfb7c270a9ec5 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Dec 13 16:53:31 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 13 16:53:31 2022 +0000 |
tree | 50f5ba90f81ec8c7c07190d684b890ff3c3087cf | |
parent | be9696777842d0de4d6639a9214774331b17c287 [diff] |
tint/utils: Reduce cost of HashCombine Do less shufflin' for faster hashin' Change-Id: Ieb6bd960aee4e7a351f4f87249cde96606f835e0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110561 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.