commit | 51fa043fb264c3e58a12b68b77d1d820f8263fd5 | [log] [tgz] |
---|---|---|
author | Ken Buchanan <kenrb@google.com> | Mon Jan 22 22:42:31 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 22 22:42:31 2024 +0000 |
tree | df0ce4cc4f377b1fc408ab79731cb0eb8ca13fb0 | |
parent | a45febb12def9b0ed748dca6855a826338bf44aa [diff] |
SlabAllocator: Use array delete for slab This was a regression during a recent refactor: https://dawn-review.googlesource.com/c/dawn/+/169382/5/src/dawn/common/SlabAllocator.cpp Bug: crbug.com/1519789 Change-Id: I18dc34660287cd433aa3826bd24be312cfd073d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171120 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ken Buchanan <kenrb@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.