commit | 5208edf37da218c0b1682799437872ae5e0efc37 | [log] [tgz] |
---|---|---|
author | Takahiro <hogehoge@gachapin.jp> | Thu Dec 15 16:44:18 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 15 16:44:18 2022 +0000 |
tree | 7dd7207af33f4c9b0a6f78919df88ddc3c7f18aa | |
parent | 987902e79533caed7515dcbd6af9858aa53b25d2 [diff] |
Buffer.MapAsync pending map error non validation error consumed Bug: dawn:1613 Change-Id: Ib1e5014d36c2c35d7ed9b946de4d21e046cf1282 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114280 Commit-Queue: Takahiro <hogehoge@gachapin.jp> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.