| |
| RWByteAddressBuffer s : register(u0); |
| void main() { |
| float signed_literal[4] = (float[4])0; |
| float unsigned_literal[4] = (float[4])0; |
| float signed_constant[4] = (float[4])0; |
| float unsigned_constant[4] = (float[4])0; |
| float shr_const_expr[4] = (float[4])0; |
| float v[4] = signed_literal; |
| unsigned_literal = v; |
| float v_1[4] = signed_literal; |
| signed_constant = v_1; |
| float v_2[4] = signed_literal; |
| unsigned_constant = v_2; |
| float v_3[4] = signed_literal; |
| shr_const_expr = v_3; |
| s.Store(0u, asuint(((((signed_literal[0] + unsigned_literal[0]) + signed_constant[0]) + unsigned_constant[0]) + shr_const_expr[0]))); |
| } |
| |