blob: c6d882d6a1dc14f02fa2c23a25e29e4491b795a4 [file] [log] [blame]
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 1
; Bound: 35
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpMemberName %tint_symbol_1 0 "tint_symbol"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %arg_0 "arg_0"
OpName %textureLoad_43484a "textureLoad_43484a"
OpName %res "res"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpMemberDecorate %tint_symbol_1 0 Offset 0
OpDecorate %tint_symbol_1 Block
OpDecorate %1 DescriptorSet 0
OpDecorate %1 Binding 0
OpDecorate %1 Coherent
OpDecorate %arg_0 DescriptorSet 1
OpDecorate %arg_0 Binding 0
OpDecorate %arg_0 Coherent
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%tint_symbol_1 = OpTypeStruct %v4float
%_ptr_StorageBuffer_tint_symbol_1 = OpTypePointer StorageBuffer %tint_symbol_1
%1 = OpVariable %_ptr_StorageBuffer_tint_symbol_1 StorageBuffer
%8 = OpTypeImage %float 2D 0 1 0 2 R32f
%_ptr_UniformConstant_8 = OpTypePointer UniformConstant %8
%arg_0 = OpVariable %_ptr_UniformConstant_8 UniformConstant
%10 = OpTypeFunction %v4float
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%v2uint = OpTypeVector %uint 2
%uint_1 = OpConstant %uint 1
%16 = OpConstantComposite %v2uint %uint_1 %uint_1
%_ptr_Function_v4float = OpTypePointer Function %v4float
%void = OpTypeVoid
%25 = OpTypeFunction %void
%_ptr_StorageBuffer_v4float = OpTypePointer StorageBuffer %v4float
%uint_0 = OpConstant %uint 0
%textureLoad_43484a = OpFunction %v4float None %10
%11 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function
%12 = OpLoad %8 %arg_0
%15 = OpCompositeConstruct %v3uint %16 %uint_1
%19 = OpImageRead %v4float %12 %15 None
OpStore %res %19
%22 = OpLoad %v4float %res
OpReturnValue %22
OpFunctionEnd
%fragment_main = OpFunction %void None %25
%26 = OpLabel
%27 = OpFunctionCall %v4float %textureLoad_43484a
%28 = OpAccessChain %_ptr_StorageBuffer_v4float %1 %uint_0
OpStore %28 %27
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %25
%32 = OpLabel
%33 = OpFunctionCall %v4float %textureLoad_43484a
%34 = OpAccessChain %_ptr_StorageBuffer_v4float %1 %uint_0
OpStore %34 %33
OpReturn
OpFunctionEnd