[tint] Refactor internal immediate handling Use an enum to identify internal immediates, instead of keying the map with the byte offset. Introduce a HasImmediate() helper that transforms can use to check if a particular immediate has been set up. This means that transforms that use internal immediates do not need to be passed the offset in order to look up the index, which simplifies various transform config structs. Change-Id: I02a0e49139b99e700a783e2153bbf00f6325a534 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/334718 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.