commit | b3d0f3866eb25a27733accafeadaac6e0b4db45f | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Feb 07 15:36:23 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 07 15:36:23 2024 +0000 |
tree | 3b389d496de3eb1a86321a79d88154e4afe0867c | |
parent | 71161fd2b1223f835e50aa026d48069d74567a2b [diff] |
vulkan: Emit SPIR-V PointSize only when rendering point lists Otherwise we consume one additional vertex output location than what's accounted for in the WebGPU spec and can run over the Vulkan limit in MaxLimitTests.MaxInterStageVariable*. This was caught by the VVL but not reported due to an unrelated issue that will be fixed in a follow-up CL. Bug: chromium:323753236 Change-Id: I9e9f963be0cdb508ecd42b150e6365284696cad1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/173681 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.