commit | 524d8fc8b5ba6eb56b5fb416102985fabf35d19f | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Sat Sep 23 02:00:49 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Sep 23 02:00:49 2023 +0000 |
tree | a881a08aef8f8d0cea673b2e37d8e263e277e6bc | |
parent | 6fdd650e9c01c2c0d366776c1818b5aa586cf0b4 [diff] |
[WGPUFuture] Always return a future, and use enum instead of bitmask. Bug: dawn:2052 Change-Id: Ie04462a43da5d29754d2a6b23fca1538b1f124d9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151532 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.