| struct In { |
| float none; |
| float flat; |
| float perspective_center; |
| float perspective_centroid; |
| float perspective_sample; |
| float linear_center; |
| float linear_centroid; |
| float linear_sample; |
| }; |
| struct tint_symbol_2 { |
| float none : TEXCOORD0; |
| nointerpolation float flat : TEXCOORD1; |
| linear float perspective_center : TEXCOORD2; |
| linear centroid float perspective_centroid : TEXCOORD3; |
| linear sample float perspective_sample : TEXCOORD4; |
| noperspective float linear_center : TEXCOORD5; |
| noperspective centroid float linear_centroid : TEXCOORD6; |
| noperspective sample float linear_sample : TEXCOORD7; |
| }; |
| |
| void main_inner(In tint_symbol) { |
| } |
| |
| void main(tint_symbol_2 tint_symbol_1) { |
| const In tint_symbol_3 = {tint_symbol_1.none, tint_symbol_1.flat, tint_symbol_1.perspective_center, tint_symbol_1.perspective_centroid, tint_symbol_1.perspective_sample, tint_symbol_1.linear_center, tint_symbol_1.linear_centroid, tint_symbol_1.linear_sample}; |
| main_inner(tint_symbol_3); |
| return; |
| } |