blob: 16c86b16dc135ff6b101acf2120258ef7fb4ae44 [file] [log] [blame]
struct VertexInputs {
@location(0) loc0 : i32,
@location(1) loc1 : u32,
@location(2) loc2 : f32,
@location(3) loc3 : vec4<f32>,
};
@vertex
fn main(inputs : VertexInputs) -> @builtin(position) vec4<f32> {
let i : i32 = inputs.loc0;
let u : u32 = inputs.loc1;
let f : f32 = inputs.loc2;
let v : vec4<f32> = inputs.loc3;
return vec4<f32>();
}