commit | 5294cb0e9e7f4ca373b7638a92c44f2ed97fb045 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Oct 04 00:22:01 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 04 00:22:01 2023 +0000 |
tree | 4ddc66e444d538b193f75bb61846c0c3228bff35 | |
parent | 5f3f3a5fbc55cc81322a5ac5ff489bc11030751c [diff] |
Using binding information for SPIR-V/Tint interface This CL removes the explicit external texture and multiplanar options from the SPIR-V writer and instead uses `binding` information which is populated by Dawn. On the Tint side the needed transform data is created from the requested result from Dawn. Bug: tint:1501 Change-Id: I36ce6272b3b4e8e4b47a0bcaf59bec193acb7038 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152864 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.