commit | 52987bd9d5ad44ada3b9f4ef560430fc0a6ae461 | [log] [tgz] |
---|---|---|
author | Alex Benton <bentonian@google.com> | Tue Jul 09 13:39:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 09 13:39:41 2024 +0000 |
tree | a2f937b3833e3bed9050185e352e3d2124124d44 | |
parent | 3bc524ff787916b7999ec8e50f11cdd6c3594f56 [diff] |
A few small whitespace changes that improve the readability and consistency of the generated Kotlin files Change-Id: I5f445e6cb700ab12607c03256441b02633521bf6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197238 Reviewed-by: Jim Blackler <jimblackler@google.com> Commit-Queue: Alex Benton <bentonian@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Alex Benton <bentonian@google.com> Auto-Submit: Alex Benton <bentonian@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.