commit | 52d8b5d81509b402bca9936bfbc5b0b1b7c73f4d | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Thu Oct 19 15:07:09 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 19 15:07:09 2023 +0000 |
tree | 8a4b338906af6972e7b78341e990e807fd529203 | |
parent | 341e3396ba17f8fd0b29daef60bb2a9d6e87e496 [diff] |
dawn.node: Support maxBindGroupsPlusVertexBuffers limit Bug:dawn:1849 Change-Id: I96634f53e2675c0a02177df1f44713ad372adbb2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157020 Commit-Queue: Fr <beaufort.francois@gmail.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.