commit | 52f760b3669485c4b8517559f666efd1e3e3defe | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Apr 16 08:14:36 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 16 08:14:36 2024 +0000 |
tree | ec5e48ac9a376369f9563ebe9a58caa9b2055582 | |
parent | a9e4caf6b5ea0c21d370a0c56134498c47619b11 [diff] |
Use -Werror on GCC/clang CMake builds for Dawn. This will cause an error when a wgpu::FeatureName is added without updating dawn.node at the same time. Bug: None Change-Id: I27b97853e425979622a907cc06e58697a8eb7540 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/183921 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.