commit | 53405b54d5c68311c5f6bd0d0f68a6fff2808188 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Sat Jul 11 03:15:16 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Sat Jul 11 03:15:16 2020 +0000 |
tree | e9270d366ff73f4213fba3a5b6e86bae9e893e33 | |
parent | 0b43a803bfb9fe4c426c7dbd7b618f61841dc47c [diff] |
Add occlusionQuerySet for compatibility with upstream webgpu.h Adds RenderPassDescriptor.occlusionQuerySet for struct compatibility with upstream webgpu.h, and validation errors that it's not used (since it's not implemented). Bug: dawn:22 Change-Id: I05ac75105038a0d7569cc720170e55f35b0f80d7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24620 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.