|author||Kai Ninomiya <firstname.lastname@example.org>||Sat Jul 11 03:15:16 2020 +0000|
|committer||Commit Bot service account <email@example.com>||Sat Jul 11 03:15:16 2020 +0000|
Add occlusionQuerySet for compatibility with upstream webgpu.h Adds RenderPassDescriptor.occlusionQuerySet for struct compatibility with upstream webgpu.h, and validation errors that it's not used (since it's not implemented). Bug: dawn:22 Change-Id: I05ac75105038a0d7569cc720170e55f35b0f80d7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24620 Commit-Queue: Kai Ninomiya <firstname.lastname@example.org> Reviewed-by: Corentin Wallez <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.