commit | 75557e90a921212d6d999bfae90f7288854881ac | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Tue May 21 22:25:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 21 22:25:05 2024 +0000 |
tree | 8809ec6877176c3a74a2a88d4a52b9cf538de594 | |
parent | f46acc5b7e8d6a899952e636be4c778b3f1b7675 [diff] |
Fix DawnWireServerFuzzer dawn::native::Instance needs to be constructed from WGPUInstance, instead of cast from it. Bug: 341875571 Change-Id: I23fd317ef8c126516da4d940caecf37da529d644 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189140 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.