commit | 6758a336b7fc837957f5d8a8ace6892a5a744937 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Sep 12 17:22:36 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 12 17:22:36 2023 +0000 |
tree | 53726db66ab2aeb8fd30ffb7e76e0a8028172c9e | |
parent | 9d7d7ded2b2fca2267711bb60a146af42c6d47de [diff] |
Add the rgb10a2uint texture format. Bug: dawn:1936 Change-Id: I21fdbbdc39648e9eb17f3302c38f31a3650f49f9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/150980 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: François Beaufort <fbeaufort@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.